Health App One-Week Design Sprint

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Health App One-Week Design Sprint *

In my User Experience II course, my partner and I completed a one-week design sprint to create an app from the ground up. We used FigJam to quickly map out user flows and brainstorm ideas, then transitioned to Figma for wireframing and prototyping. The sprint pushed us to make fast, thoughtful design decisions while staying focused on user needs.

Pages

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Process

Prototype

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Prototype *

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